Review with instructor the status of your final project...
What have I learned? here.
next class pizza?
Advance Comp
Wednesday, March 20, 2013
Friday, March 15, 2013
Review and instruction
Show current status of your project
Ask questions...
Instructor will attempt to offer a fish matte solution
Ask questions...
Instructor will attempt to offer a fish matte solution
Wednesday, March 13, 2013
Review Dates for Final Project
We will have 2 reviews of your work before you turn in a final:
- This Friday, in 48 hours, at 6pm have your latest quicktime ready to go for review.
- Your goal on Wed is to have your comp COMPLETE with only tiny tweaks to resolve.
Final DUE Friday March 22nd 6pm
Review Nuke tracking/matte painting movies
Also,
Instructor show more advanced features in Nuke, features that may be disabled in PLE...
Instructor show more advanced features in Nuke, features that may be disabled in PLE...
Final Project(s)
Some options are short and require you to chose 2 for your final project. You may comp in which ever package you prefer.
(this project to be omitted by students graduating this quarter)
resource: any projects requiring stock footage (explosions) try here: http://detonationfilms.com/Stock_Directory.html
Option #1 (include another proj as well)
Comp Blue Screen, Blonde Hair
Option #2
Fish Tank
Use the CG passes that make up this frame
Option #3
Track this camera move (in Nuke[test PLE] or AE CS6)
and add 3D elements
Option #4
Matchmove crowd onto the ground, comped onto helicopter filmed plate
A finished look:
Option #5 same method different environment
Option #6 (include another proj as well)
Firing Weapon
Option #8 (include another proj as well)
Blood splatter
(this project to be omitted by students graduating this quarter)
resource: any projects requiring stock footage (explosions) try here: http://detonationfilms.com/Stock_Directory.html
Option #1 (include another proj as well)
Comp Blue Screen, Blonde Hair
Option #2
Fish Tank
Use the CG passes that make up this frame
and this live action fish clip
You will create bubbles, atmosphere, floating particles and a waving plant in the BG for this final result.
Track this camera move (in Nuke[test PLE] or AE CS6)
and add 3D elements
Option #4
Matchmove crowd onto the ground, comped onto helicopter filmed plate
A finished look:
Option #5 same method different environment
Option #6 (include another proj as well)
Firing Weapon
Option #7 (include another proj as well)
Explosion on Plate
Option #8 (include another proj as well)
Blood splatter
Assignments So far:
Wendy: fish tank
Kevin: kitchen
Scarlet: desert crowd
Travis: fish tank
Krista: fish tank
Cat: fish tank
Wednesday, March 6, 2013
Today is a work day
Complete HW from last class and continue the scene from last class.
Steps to finish the scene from last class:
Steps to finish the scene from last class:
- paint your image(s)
- restrict its visibility to show only when needed
- roto/matte as needed
- add motion blur
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